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Home > Sports & Gaming > Will Wright Teaches Game Design and Theory
- The Fundamentals of Game Design
- Generating Game Concepts
- Early Prototyping
- The Relationship Between Story and Games
- Exploring Player Psychology
- Design Player-Centered Experiences
- Develop a Game Language
- Designing a Visual Aesthetic
- Game Mechanics
- Game Demo: Morey
- Iteration and Scoping
- Prototyping Case Study: Proxi
- Playtesting
- Designing a Sound Aesthetic
- Pitching Ideas
- Game Demo: Flooded Market
- Choosing and Understanding Your Platform
- System Design
- Leadership and Collaboration
- The Future of Game Design
- Final Thoughts