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Home > Games & Digital Media > Will Wright Teaches Game Design and Theory

  • The Fundamentals of Game Design
  • Generating Game Concepts
  • Early Prototyping
  • The Relationship Between Story and Games
  • Exploring Player Psychology
  • Design Player-Centered Experiences
  • Develop a Game Language
  • Designing a Visual Aesthetic
  • Game Mechanics
  • Game Demo: Morey
  • Iteration and Scoping
  • Prototyping Case Study: Proxi
  • Playtesting
  • Designing a Sound Aesthetic
  • Pitching Ideas
  • Game Demo: Flooded Market
  • Choosing and Understanding Your Platform
  • System Design
  • Leadership and Collaboration
  • The Future of Game Design
  • Final Thoughts

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  • Download on the App Store
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Download on the App Store
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