Arts & Entertainment, Writing
Comics
Lesson time 27:04 min
Writers don’t need to shy away from comics just because they’re not illustrators. Neil demonstrates his process of plotting and scripting a comic, using an award-winning issue of Sandman as an example.
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Topics include: The Idea for Sandman #19 · Start With Thumbnails · Writing the Script · The Page Is the Unit · Working With Artist · Narrative Collaborators
Teaches the Art of Storytelling
In his first-ever online class, Neil Gaiman teaches you how he conjures up new ideas, convincing characters, and vivid fictional worlds.
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When you get an idea and you start turning the idea over in your head and inspecting it and trying to figure out what the strengths of the idea are and what the weaknesses of the idea are, a lot of the time, that's when you start to figure out what medium the idea would work in best. When you get to comics, you have a whole different area of territory. We get to use the pictures and the words to try and do things inside the head of the reader that you might never be able to do in prose or in film. For example, why don't I take you through the process of plotting a comic. And not just plotting a comic but of taking an idea through to a script. Now, bear in mind that one of the strange things about writing comics is as far as I can tell, there are probably as many ways to write a comic as there are people in history who have written comics. I do it my way. I'm sure everybody else does it their way. But I can give you how I do it and how I did it. "Sandman #19." In "Sandman #19," this is the first of "The Absolute Sandman" volumes. It is huge. It is very heavy. You could use it to stun a burglar, if necessary, which has always been my definition of art. I have been to a performance of "A Midsummer Night's Dream." I loved it. I'd forgotten how funny it was. And it was an open-air theater, and there was something very strange and magical about being outside as the play began in daylight and moved into night. What would be interesting about "Midsummer Night's Dream?" How could I do this? I thought, well, look, the first performance of "Midsummer Night's Dream" outside with Shakespeare and Shakespeare's men putting it on before an audience consisting of Oberon and Titania and Puck and the fairy creatures would all be a little bit more dark and dangerous than they are in the play as a gift. I like that. That feels like it's about something. And it also felt dangerous, felt hard. Nobody had ever done anything like that in a monthly comic. So then I reread the play-- "A Midsummer Night's Dream." Just made notes. Just put little pencil marks where I thought lines would be important because I realized, of course, I was going to have to have various layers of action going on through the story. There would be the play always ticking on. There would be the front row of the audience which would be Morpheus, the Sandman, the Lord of Dreams, and Oberon and Titania and Puck. There would be the back row of the audience. I loved the idea of just a bunch of idiot fairies commenting on the action and explaining it to each other. I thought, that'll be fun. And then I began. [PIANO MUSIC PLAYING] The way that you begin, if you're me, if you take some paper, you take a bunch of sheets of paper, you staple them together, you fold them over. And I knew I had 24 pages, so I numbered 1 to 24. Actually, all I needed to know. I didn't fill in very much detail in the middle. Normally, I'll fill in roughly what's happening on each page. But...
About the Instructor
Award-winning author Neil Gaiman has spent more than a quarter of a century crafting vivid, absorbing fiction. Now, the author of Stardust, Coraline, and The Sandman teaches his approach to imaginative storytelling in his online writing class. Learn how to find your unique voice, develop original ideas, and breathe life into your characters. Discover Neil’s philosophy on what drives a story—and open new windows to the stories inside you.
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Neil Gaiman
In his first-ever online class, Neil Gaiman teaches you how he conjures up new ideas, convincing characters, and vivid fictional worlds.
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